- Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
- Never share a foxhole with anyone braver than yourself.
- Never forget that your weapon was made by the lowest bidder.
- Five second fuses always burn three seconds.
- The easy way is always mined.
- Teamwork is essential; it gives the enemy other people to shoot at.
- If you are short of everything but the enemy, you are in the combat zone.
- Incoming fire has the right of way.
- No combat ready unit has ever passed inspection.
- No inspection ready unit has ever passed combat.
- If the enemy is within range, so are you.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- Tracers work both ways.
- Professional soldiers are predictable; the world is full of dangerous amateurs.
- Military Intelligence is an oxymoron.
- Mines are equal opportunity weapons.
- When in doubt, empty your magazine.
- The side with the simplest uniform wins.
- Combat will occur on the ground between two adjoining maps.
- The most dangerous thing in the world is a Second Lieutenant with a map and a compass.
- The more a weapon costs, the farther you will have to send it away to be repaired.
- The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
- If enough data is collected, a board of inquiry can prove anything.
- To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence.
- The weapon that usually jams when you need it the most is the G-3.
- The bursting radius of a hand grenade is always one foot greater than your jumping range.
- There is no such place as a convenient foxhole.
- Density of fire increases proportionally to the curiousness of the target.
- Success occurs when no one is looking, failure occurs when the General is watching.
- Things that must be together to work can never be shipped together.
- The quartermaster has only two sizes, too large and too small.
- If you have a personality conflict with your superior: he has the personality, you have the conflict.
- If you enter CO's office with an idea, most likely, you will leave his office with the CO's idea.
Wednesday, January 19, 2011
Laws of Combat !
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